Choose a game mode to begin
Five unique battleship variants in one game. Pick a mode above!
⚙ Stacking Ships — compress ships into fewer cells. A 4-cell battleship can hide in 1 cell! Harder to find, but each cell sinks in one hit. vs Computer.
🛟 Lifeboat — deploy a lifeboat on one ship cell. First hit shows as "Miss!" The ship fake-sinks at size-1. Re-shoot any miss cell to hunt for the hidden lifeboat. vs Computer.
✕◯ Tic-Tac-Sunk — 2 players, 1 shared hidden field. Hit a ship = place your mark + shoot again. Miss = turn passes. Most marks wins!
⏱ Blitz — Standard battleship with a chess clock! Each side gets 60 seconds. Your timer ticks only on your turn. Run out of time = instant defeat. vs Computer.
⚔ Double Edged Sword — Every hit cuts both ways! When you hit a cell, the same cell is automatically checked on your own grid too. Attack wisely — your strikes reflect back. vs Computer.
Classic battleship with a tactical twist — vs Computer.
Each ship can be stacked into fewer cells.
A 4-cell battleship can fit into 4, 3, 2, or even 1 cell!
Fewer cells = harder to find, but each cell sinks in one hit.
Choose wisely: compact & risky or spread & safe?
Classic battleship with one cunning twist — vs Computer.
Deploy one Lifeboat 🛟 on any ship cell (2+ cells).
First hit on that cell appears as a Miss!
Ship fake-sinks at size-1. No fleet counts — trust your memory!
Re-shoot any "miss" cell near sunk ships to find the hidden lifeboat.
Standard battleship — with a chess clock! vs Computer.
Each side gets 60 seconds on the clock.
Your timer ticks only during your turn.
Think fast — run out of time and you lose instantly!
Place your fleet, then fire under pressure. ⚡
Every attack reflects back — vs Computer.
When you hit a cell, the same cell is automatically checked on your own grid too.
The computer plays by the same rules — its hits mirror back onto itself.
Position your fleet to avoid the cells where the enemy likely hides.
Think twice before you fire! 🪞
A hidden fleet. Two players race to claim it.
Ships are placed randomly and hidden from both players.
Player ✕ and Player ◯ take turns clicking cells.
Hit a ship → your mark + shoot again! Miss → turn passes.
When every ship cell is claimed, most marks wins!